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NPC Limbo

Project view NPC Limbo
NPC Limbo, 2026

Summary

NPC Limbo turns the game engine into not a tool of mastery but a theater of uncertainty. Within this doubled universe, simulation does not merely generate movement: it produces a condition. That of beings programmed to circulate yet deprived of anchorage; of intelligences able to move, but not necessarily to understand where they are. A computational melancholy unfolds at the threshold of the bug, artificial consciousness, and disorientation.

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Project data

Year
2026
Medium
Real-time digital installation, behavioral bot simulation, 3D environment generated in Unreal Engine and Unity, video rendering
Themes
ai and simulation · code and opacity · computational imaginaries
Context
New York City — Installation
Views
7
Language
English